The first screencast is a demo of how to use this unit testing framework to test either libraries or NetBurner device executable files. (Approx. length 9 minutes)
The second screencast shows you how to write tests of increasing complexity. It covers using fixtures and how you can do compare tests with vectors. (Approx. length 12 minutes)
If you are en experienced NetBurner developer and already familiar with UnitTest++ you can probably skip the videos. Just import the framework into Eclipse and get started writing tests. In the video I go through the steps to copy and rename the framework but you don't have to do this if you just want to test it out. You can save some steps and just directly import it. I thought it was important to show the extra steps in the video because once you adopt unit testing into your development methodology you'll want to have a new unit testing project for every library or device project.
I highly recommend putting most of your NetBurner code into libraries. First, it allows you to segment your functionality so that the build cycle is very fast and that will encourage you to write unit tests. Second it's advantageous to be able to separate the tests from the actual code so that you use the minimal memory footprint in your final product. Also when you write libraries you make your own code much easier to reuse.
This framework was built on top of the UnitTest++ testing framework. If you want the underlying documentation for UnitTest++ see The UnitTest++ home page. There is a link there to the documentation.
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